Player guide
All 10 regions
| North / city | Central | South / wilds |
|---|---|---|
| Svartrau City | Laslea Glen | The Slits |
| Svartrau Outskirts | Maragir Wealds | Tantari Woods |
| Rockfalls | Briar Sloughs | St. Tyna’s Grove |
| Boar’s Back |
The world mixes settlements with swamps, woods, cliffs and ruins. Region size does not directly predict content density; some smaller areas pack in more quests and vertical routes.
Player guide
How big does it feel?
There are no mounts. Vampire Shapeshift and the Witchcraft ability Mercurial Fervour speed up ground travel, while shrines cover long returns. A published launch guide estimates roughly 3–4 hours to unfog every map icon and visit every shrine.
Player guide
Towers, shrines and map icons
- Climb towers at night when vampiric traversal makes vertical routes easier.
- Scouting a tower places nearby question marks on the map.
- Approach a question mark to reveal its activity type.
- Activate every shrine you pass; they are your fast-travel network.
The launch interactive map tracks settlements, vendors, quests, activities, lairs, manuals, legendary equipment and more. Use filters sparingly if you want to avoid spoiling discoveries.
Player guide
Open the interactive map
Open MapGenie View Full Static Map
Player guide
Map FAQ
How large is the map?
A launch guide measured it at about 10 km², roughly 4 km by 3 km at the widest points.
Are there mounts?
No. Use shrines, vampire Shapeshift and movement-enhancing Witchcraft instead.
How do I reveal map icons?
Climb and scout towers, then approach the question marks they uncover.
Evidence
Sources & verification
- PowerPyx full world mapMap dimensions, region list and travel notes
- MapGenie interactive mapLive category and location database
- Official game siteWorld biome descriptions
Keep exploring
